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Blueprints Visual Scripting for Unreal engine

You're reading from   Blueprints Visual Scripting for Unreal engine Build professional 3D games with Unreal Engine 4's Visual Scripting system

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Product type Paperback
Published in Jul 2015
Publisher Packt
ISBN-13 9781785286018
Length 188 pages
Edition 1st Edition
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Author (1):
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Brenden Sewell Brenden Sewell
Author Profile Icon Brenden Sewell
Brenden Sewell
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Table of Contents (10) Chapters Close

Summary

In this chapter, we discussed creating playable builds of the game we created across multiple platforms. We also discussed how you could begin getting feedback about your game from users, and where you can access additional resources to learn more about game development with Unreal Engine 4.

From me and everyone involved in the creation of this book, thank you for reading! I hope you have enjoyed following the examples and learning about visual scripting. Remember that this is just the beginning of your journey toward creating the games you want to develop. I wish you best of luck on all of your future endeavors in game development.

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