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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – using layers for controlling rendering

Layers don't just control what you can see while modeling. They also control what is rendered:

  1. Press the Shift key, and hold it while you press the LMB over the layer 1 box in the Layer Visibility Control.
  2. Press F12 to render the scene. Press Esc when you have seen the rendering.
  3. Press Ctrl + MMB, and zoom back until you can see the lamp. Use the RMB to select the lamp.
  4. Press M to get the Move To Layer menu.
  5. Select Layer 5 on the menu with the LMB. Then, move the mouse away from the menu.
  6. Press F12 to render the scene. Press Esc when you have seen the rendering.
  7. Press the number 5. NumPad emulators select layer 5.
  8. Press M and 1.
  9. Press 1 and Shift + Alt + 7. NumPad emulators choose layer 1. Then, press Shift and choose layer 17.
  10. Press F12 to render the scene. Press Esc when you have seen the rendering.
  11. Use the RMB to select the monkey. Press X to delete it.

What just happened?

Just as the Shift key lets you select multiple objects...

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