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Android Programming with Kotlin for Beginners

You're reading from   Android Programming with Kotlin for Beginners Build Android apps starting from zero programming experience with the new Kotlin programming language

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Length 698 pages
Edition 1st Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (31) Chapters Close

Preface 1. Getting Started with Android and Kotlin FREE CHAPTER 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go A. Other Book You May Enjoy Index

Project Explorer and project anatomy

When we create a new Android project, we most often do so with a project template, just as we did in Chapter 1, Getting Started with Android and Kotlin. The template that we use determines the exact selection and contents of the files that Android Studio will generate. While there are big similarities across all projects that are worth noting, seeing the differences can also help. Let's build two different template projects and examine the files, their contents, and how they are all linked together through the code (XML and Kotlin).

The Empty Activity project

The simplest project type with an autogenerated UI is the Empty Activity project. Here, the UI is empty, but it is ready to be added to. It is also possible to generate a project without a UI at all. When we create a project, even with an empty UI, Android Studio autogenerates the Kotlin code to display the UI. Therefore, when we add to it, it is ready to be displayed.

Let's create an Empty...

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