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Visual Studio 2013 Cookbook

You're reading from   Visual Studio 2013 Cookbook Understanding the latest features of Visual Studio can speed up and streamline your projects. And there's no better learning tool than this collection of focused recipes that gives you the fast, hands-on experience you need.

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Product type Paperback
Published in Mar 2014
Publisher Packt
ISBN-13 9781782171966
Length 332 pages
Edition Edition
Languages
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Toc

Table of Contents (17) Chapters Close

Visual Studio 2013 Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Discovering Visual Studio 2013 FREE CHAPTER 2. Getting Started with Windows Store Applications 3. Web Development – ASP.NET, HTML5, CSS, and JavaScript 4. .NET Framework 4.5.1 Development 5. Debugging Your .NET Application 6. Asynchrony in .NET 7. Unwrapping C++ Development 8. Working with Team Foundation Server 2013 9. Languages Visual Studio Medley Index

Creating and displaying a 3D model


In the previous Creating a shader using DGSL recipe, you created a shader for applying a texture to a model. It would be great if there was an easy way to create your own 3D models, and Visual Studio provides a mechanism for doing just that. Visual Studio offers a fairly basic 3D modeling tool, and while it's nowhere near as fully featured as Maya or other specialist modeling tools, it does come in the box. It meets the needs of the homebrew developer or those simply wanting to "rough in" some models or tweak some properties of a model supplied by a designer.

Getting ready

This recipe uses the shader from the previous Creating a shader using DGSL recipe. So, if you haven't already completed that, go ahead and do so now. If you have completed it, then open up the solution you created as you're ready to get started.

How to do it...

Create a 3D model using the following steps:

  1. Right-click on the project and select Add | New Item.

  2. In the dialog box, choose Graphics...

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