Organizing the Outliner
In the Outliner panel (at the top right of the screen), you can see the list of items currently populating the scene. These consist of cameras, decals, lights, and 3D static meshes. Currently, there are 1,046 items (or Actors).
Figure 4.12: The Outliner
Note
All the items in the Content Browser are referred to as assets, but once they are used in the Level (scene), they are known as Actors.
Let’s start by removing Actors we don’t need and moving similar Actors into their respective folders:
- Select all the cameras in the Outliner and press the Delete key on your keyboard.
Figure 4.13: Deleting the cameras
- We also need to delete all the SphereReflectionCapture Actors and the LightmassImportanceVolume Actors too.
- Next, select all the Decal Actors and click the Create Folder icon at the top right of the panel.
Figure 4.14: Creating...