Building a room
Now that we have an understanding of the interface of UE4, let's start with creating one of the most basic things, a room.
Getting ready
Before we start working within the Unreal Editor, we will need to have a project to work with:
- Open the Unreal Editor by clicking on the Launch button from the Unreal Engine Launcher.
- Start a new project from the Unreal Project Browser window by selecting the New Project tab. Select Third Person and make sure that With Starter Content is selected. Give the project a Name (for this chapter, I am using
Blueprints_Chapter2
). Once you are done, click on Create Project.
How to do it…
Now that we have our project set up, let's get started with building the room.
- With the editor open, we will first create a new level for us to work in. To do that, go to the top-left corner of the screen and go to File | New Level… or press Ctrl + N.
- From here, the New Level window pops up. Click on the Empty Level template, and you will find an...