Chapter 1. Introduction to Unreal Engine 4
Welcome to Unreal Engine 4 by Example! During the course of this book you are going to learn how to utilize Unreal Engine 4 (UE4) to create high-quality games using C++. This chapter will show you how to install the engine, introduce you to the engine's User Interface (UI), show you how to create new projects, and give you a rundown of what to expect from this book. The purpose of this chapter is to give you a general idea of how this book will be formatted and how to get the most out of your Unreal Engine 4 by Example experience.
The chapter will cover the following points:
- Navigating this book and what to expect
- Installing UE4
- Creating new UE4 projects
- Navigating UE4's User Interface
- Creating a basic actor and adding components
- Opening and exploring the examples provided by Unreal