For this chapter's work, let's create a new project with the following template options:
- A Blank Blueprint template
- Targeting Mobile/Tablet hardware
- Scalable 2D or 3D
- No starter content
Once the project has been created, open its Project Settings and set the following menu options:
- Project | Description | Settings | Start in VR: True
- Engine | Rendering | Forward Renderer | Forward Shading: True
- Engine | Rendering | Default Settings | Ambient Occlusion Static Fraction: False
- Engine | Rendering | Default Settings | Anti-Aliasing Method: MSAA
- Engine | Rendering | VR | Instanced Stereo: True
- Engine | Rendering | VR | Round Robin Occlusion Queries: True
Allow the project to restart once all these settings have been set.
Once...