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Unity 3D Game Development

You're reading from   Unity 3D Game Development Designed for passionate game developers—Engineered to build professional games

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801076142
Length 370 pages
Edition 1st Edition
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Authors (4):
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Anthony Davis Anthony Davis
Author Profile Icon Anthony Davis
Anthony Davis
Ryan Stunkel Ryan Stunkel
Author Profile Icon Ryan Stunkel
Ryan Stunkel
Russell Craig Russell Craig
Author Profile Icon Russell Craig
Russell Craig
Travis Baptiste Travis Baptiste
Author Profile Icon Travis Baptiste
Travis Baptiste
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Toc

A Primer to the Third Dimension

Welcome!

It’s a pleasure to have you join us on this journey to learn the fundamentals of 3D game development. Firstly, we will introduce you to the team who wrote this book.

  • Travis Bapiste (3D Artist) directed the art, modeled every model in the game, rigged the character, and helped define the design of the story.
  • Russell Craig (Sr. Software Engineer) created the scripts for the mechanics.
  • Ryan Stunkel (Sound designer) created and implemented all the sounds throughout the project.
  • Anthony Davis (Sr. Technical Artist) wrote the book, managed the project, built effects and shaders, and polished the project.

Ensuring we brought out the best of our collective experience of over 50 years (with 4 brains behind every page in this book) was a roller-coaster (and too much fun!) each day. We’ve spent over six months and two revisions to the entire book (as well as hundreds of GIFs that we have exchanged...

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