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Taking SketchUp Pro to the Next Level

You're reading from   Taking SketchUp Pro to the Next Level Go beyond the basics and develop custom 3D modeling workflows to become a SketchUp ninja

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781803242699
Length 444 pages
Edition 1st Edition
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Author (1):
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Aaron Dietzen aka 'The SketchUp Guy' Aaron Dietzen aka 'The SketchUp Guy'
Author Profile Icon Aaron Dietzen aka 'The SketchUp Guy'
Aaron Dietzen aka 'The SketchUp Guy'
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Getting More Out of Native Tools
2. Chapter 1: Reviewing the Basics FREE CHAPTER 3. Chapter 2: Organizing Your 3D Model 4. Chapter 3: Modifying Native Commands 5. Chapter 4: Taking Inferencing to the Next Level 6. Chapter 5: Creating Beautiful Custom Materials 7. Part 2: Customizing SketchUp and Making It Your Own
8. Chapter 6: Knowing What You Need Out of SketchUp 9. Chapter 7: Creating Custom Shortcuts 10. Chapter 8: Customizing Your User Interface 11. Chapter 9: Taking Advantage of Templates 12. Chapter 10: Hardware to Make You a More Efficient Modeler 13. Part 3: Extending SketchUp’s Capabilities for Modeling
14. Chapter 11: What Are Extensions? 15. Chapter 12: Using 3D Warehouse and Extension Warehouse 16. Chapter 13: Must-Have Extensions for Any Workflow 17. Chapter 14: Introduction to LayOut 18. Chapter 15: Leveraging the SketchUp Ecosystem 19. Index 20. Other Books You May Enjoy

Avoiding common mistakes with materials

We have learned a whole lot about creating and using materials in our model. I figured it was worth mentioning a handful of issues that people run into when using materials in SketchUp. Some of these are improper processes or assumptions, but most power users have run into these mistakes on the road to leveling up their SketchUp skills.

Relying on materials to add all the details

I see this all the time. Modelers want to cut corners or save time, so they apply a photo texture to the front of a building instead of modeling details. Now, this can work in some cases, but a lot of times, this will end up giving you a flat-looking model that cannot be used out of a single context.

Take this model, for example:

Figure 5.30 – The left house has modeled details and the right house is mostly materials

In this example, the house on the right was a 2D cutout of an image that was extruded. It looks OK in the current...

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