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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Summary

In this chapter, we got to work on some basic SwiftUI views. This chapter was a primer to help you get a bit more comfortable using SwiftUI. From here on out, our UIs will become more complex. In the next chapter, we will build an NBA Draft app for the Apple Watch. We will work with animations as well as loading data from a plist. I hope you're excited as I am because this is the kind of stuff that made me want to write this book.

You have been reading a chapter from
SwiftUI Projects
Published in: Dec 2020
Publisher: Packt
ISBN-13: 9781839214660
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