Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Swift By Example

You're reading from   Swift By Example

Arrow left icon
Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785284700
Length 284 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
Arrow right icon
View More author details
Toc

Making it a real game


The first thing we must implement to make this a real game is collision detection. Then we'll add an end to the game, otherwise it will be really boring. Finally, the usual juiciness will make the game more appealing.

Detecting collisions

Collision detection in SceneKit is implemented as it is in SpriteKit. For every node that can collide, we must create a physics body and attach it to the node, setting a unique identifier for that body. Finally, a contact delegate will receive a call when a collision is detected.

First of all, we define an enumeration to list all the possible types of bodies, which are only two in our case:

enum BodyType : Int {
    case jetfighter = 1  // (1 << 0)
    case cube       = 2  // (1 << 1)
}

In createJetfighter(), we create a parallelepiped to act as a physics body for the jet fighter, because using the actual model we used for rendering is a waste of calculation resources. For the purpose of detecting a collision, a rough shape...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image