Preface
This book demystifies Scratch programming through a variety of projects. The book assumes that you have no programming experience when you begin reading, but by the time you reach the last page, you will be ready to explore your own projects and help other people with Scratch.
The projects start with simpler concepts and get progressively more complicated in terms of programming concepts and design. You will learn how to make multiple-scene stories, think through the logic of a fast-paced arcade game called Breakout, interact with a snarky fortune teller, and more. The book's projects tend to demonstrate a programming concept first and then discuss the concept in more detail.
You will receive a balanced introduction to Scratch and universal programming concepts as you create digital stores, animations, and games. With a firm grasp on the fundamentals, you'll be ready to take on more advanced topics and projects.