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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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Simon Jackson Simon Jackson
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Simon Jackson
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Table of Contents (15) Chapters Close

Preface 1. Overview 2. Building a Character FREE CHAPTER 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. Fight and Gain XP 11. Onward Wary Traveler 12. Deployment and Beyond A. Additional Resources Index

Going further


If you are the adventurous sort, try expanding your project to add the following:

  • Add a coroutine to take the player home when he runs from the battle

  • Plan and add further logic to determine the probability that a player will enter the battle, either using the described zones or based on player stats

  • Add a few more enemy types and integrate the enemy class into the prefab (we will do this later but you can have a go yourself now)

  • Try putting together another battle scene and update the battle logic to pick a random scene

  • Separate the random logic into its own manager class and try a few different patterns

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