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Mastering Swift 3

You're reading from   Mastering Swift 3 Build incredible apps for iOS and OS X

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786466129
Length 392 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Toc

Table of Contents (18) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning About Variables, Constants, Strings, and Operators 3. Using Swift Collections and the Tuple Type 4. Control Flow and Functions 5. Classes and Structures 6. Using Protocols and Protocol Extensions 7. Protocol-Oriented Design 8. Writing Safer Code with Availability and Error Handling 9. Custom Subscripting 10. Using Optional Types 11. Working with Generics 12. Working with Closures 13. Using Mix and Match 14. Concurrency and Parallelism in Swift 15. Swift Formatting and Style Guide 16. Swifts Core Libraries 17. Adopting Design Patterns in Swift

Hello World

All good computer books that are written to teach a computer language have a section that shows a user how to write a Hello World application. This book is no exception. In this section, we will show you how to write two different Hello World applications.

Our fist Hello World application will be the traditional Hello World application that simply prints Hello World to the console. Let's begin by creating a new Playground and naming it Chapter_1_Hello_World. The Playground can be either an iOS or an OS X Playground.

In Swift, to print a message to the console, we use the print() function. In its most basic form, we would use the print function to print out a single message, as shown in the following code:

print("Hello World") 

Usually, when we use the print() function, we want to print more than just static text. We can include the value of variables and/or constants using a special sequence of characters, \( ), or by separating the values within the print() function with commas. The following code shows how to do this:

var name = "Jon" 
var language = "Swift" 
 
var message1 = " Welcome to the wonderful world of " 
var message2 = "\(name) Welcome to the wonderful world of \(language)!" 
 
print(name, message1, language, "!") 
print(message2) 

We can also define two parameters in the print() function that change how the message is displayed in the console. These parameters are the separator and terminator parameters. The separator parameter defines a string that is used to separate the values of the variables/constant in the print() function. By default, the print() function separates each variable/constant with a space. The terminator parameter defines what character is put at the end of the line. By default, the newline character is added at the end of the line.

The following code shows how we would create a comma-separated list that does not have a newline character at the end:

var name1 = "Jon" 
var name2 = "Kim" 
var name3 = "Kailey" 
var name4 = "Kara" 
 
print(name1, name2, name3, name4, separator:", ", terminator:"") 

There is one other parameter that we can add to our print() function. This is the toStream parameter. This parameter will let us redirect the output of the print() function. In the following example, we redirect the output to a variable named line:

var name1 = "Jon" 
var name2 = "Kim" 
var name3 = "Kailey" 
var name4 = "Kara" 
 
var line = "" 
 
print(name1, name2, name3, name4, separator:", ", terminator:"", to:&line) 

The print() function was simply a useful tool for basic debugging, but now with the new enhanced print() function, we can use it for a lot more.

You have been reading a chapter from
Mastering Swift 3
Published in: Oct 2016
Publisher: Packt
ISBN-13: 9781786466129
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