Chapter 5. Filling the Tool Belt - a few More Gadgets
The last chapter established a firm ground for us to build on. It is time to take full advantage of it and finish what we started, by building a robust set of tools, ready to take on a wide variety of design problems.
In this chapter, we are going to be covering these topics:
- Implementation of selection options
- Design and programming of a tile selection window
- Management of entities
There is quite a lot of code to cover, so let us just jump into it!