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Mastering Rust

You're reading from   Mastering Rust Learn about memory safety, type system, concurrency, and the new features of Rust 2018 edition

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346572
Length 554 pages
Edition 2nd Edition
Languages
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Authors (2):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
Rahul Sharma Rahul Sharma
Author Profile Icon Rahul Sharma
Rahul Sharma
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Toc

Table of Contents (19) Chapters Close

Preface 1. Getting Started with Rust 2. Managing Projects with Cargo FREE CHAPTER 3. Tests, Documentation, and Benchmarks 4. Types, Generics, and Traits 5. Memory Management and Safety 6. Error Handling 7. Advanced Concepts 8. Concurrency 9. Metaprogramming with Macros 10. Unsafe Rust and Foreign Function Interfaces 11. Logging 12. Network Programming in Rust 13. Building Web Applications with Rust 14. Interacting with Databases in Rust 15. Rust on the Web with WebAssembly 16. Building Desktop Applications with Rust 17. Debugging 18. Other Books You May Enjoy

Network Programming in Rust

In this chapter, we'll take a look at what Rust has to offer for network programming. We'll start by exploring existing networking primitives in the standard library by building a simple Redis clone. This will help us get familiar with the default synchronous network I/O model and its limitations. Next, we'll explain how asynchrony is a better approach when dealing with network I/O on a large scale. In the process, we'll get to know about the abstractions provided by the Rust ecosystem for building asynchronous network applications and refactor our Redis server to make it asynchronous using third-party crates.

In this chapter, we will cover the following topics:

  • Network programming prelude
  • Synchronous network I/O
  • Building a simple Redis server
  • Asynchronous network I/O
  • An introduction to futures and tokio crates
...
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