Summary
There are many other possibilities when it comes to making use of imageData
; in paint programs, image processing applications, and so on. Dealing with the imageData
is still the same as in the above examples, where we went over the following:
Understanding the format of
imageData
,alphaData
, andmaskData
Copying areas of
imageData
from one image to anotherReading individual pixels of an image, and finding novel uses for that value
We also saw how to use multi-touch interactivity to bring those chunks of
imageData
to life, in the form of a jigsaw puzzle
Working with graphics can be great fun; hopefully this will just be the start of what you will create. However, in the next chapter we'll get back to making a utility application. (Sigh!)