Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
LiveCode Mobile Development Beginner's Guide

You're reading from   LiveCode Mobile Development Beginner's Guide With this book and your basic programming knowledge, you'll find it easy to use LiveCode to create mobile apps for Android and iOS. A great starting point for taking the app store by storm.

Arrow left icon
Product type Paperback
Published in Jul 2012
Publisher Packt
ISBN-13 9781849692489
Length 246 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. LiveCode Fundamentals 2. Getting Started with LiveCode Mobile FREE CHAPTER 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device Extending LiveCode Pop Quiz Answers Index

Debugging


If you did go ahead and try the calculator before we had entered all the scripts it needed, you most likely would have got to see the script debugging in action. Hopefully you managed to cope with what you saw; it can be overwhelming at first. The following screenshot is what it would have looked like:

Most of what you see is the same as when you edit scripts, but if you do see the debug variation you are actually in a paused state, a freeze frame of the program as it runs. In this example the program stopped because line 46 is looking for a field named dis play, and there isn't such a field, it should be display.

The error message at the bottom makes it clear that the error is something to do with the field name, and you would quickly spot the typo. Sometimes though you may need to inspect the variables, to make sure they contain the values you think they should. The Variables tab will show a list of those.

An unexpected problem is the one time you may see the debugger, but when developing a script you are able to set Breakpoints by clicking in the column just to the left-hand side of the line number you want to halt the program at.

Once the script is halted by a breakpoint, you can use the row of buttons at the top to step through the code. Those buttons are:

  • Continue will set the script running again

  • Stop will stop the script running, so that you can make changes

  • Show next statement will show an indicator to the left-hand side of the current line

  • Step into next statement is used for stepping into a different handler

  • Step over next statement will go onto the next statement in the current handler, without stepping into a handler mentioned on the current line

  • Step out of current handler is used to skip the remaining lines in a handler that you had previously stepped into, and exit back out to the handler that called the current one

You will become more familiar with the script editor and debugger as you go along, but that should get you started!

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image