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LiveCode Mobile Development Beginner's Guide

You're reading from   LiveCode Mobile Development Beginner's Guide With this book and your basic programming knowledge, you'll find it easy to use LiveCode to create mobile apps for Android and iOS. A great starting point for taking the app store by storm.

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Product type Paperback
Published in Jul 2012
Publisher Packt
ISBN-13 9781849692489
Length 246 pages
Edition 1st Edition
Languages
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Author (1):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
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Table of Contents (16) Chapters Close

LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. LiveCode Fundamentals 2. Getting Started with LiveCode Mobile FREE CHAPTER 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device Extending LiveCode Pop Quiz Answers Index

Chapter 3. Building User Interfaces

So many different screens!

When making utility or game applications for desktop computers you can often get away with having a particular sized window, for which you can make custom graphics that fit exactly. With mobile devices you have to cope with a wide range of screen sizes, and aspect ratios, and also have interface elements that look correct for the operating system on the user's device.

LiveCode is capable of publishing on Mac, Windows, and Linux, and goes some way towards solving the difficulty of making interface elements look right for each platform. The View menu has a Look and Feel menu item where you can choose between Native Theme, Mac OS Classic, Windows 95, and Motif. The same isn't true for mobile operating systems; all controls look like Motif. You still have two choices; you can create graphics that look like they belong in your target OS, or you can call native routines in order to have the system itself present the correct looking controls...

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