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Learning Network Programming with Java

You're reading from   Learning Network Programming with Java Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885471
Length 292 pages
Edition 1st Edition
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Author (1):
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Richard M. Reese Richard M. Reese
Author Profile Icon Richard M. Reese
Richard M. Reese
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Network Programming FREE CHAPTER 2. Network Addressing 3. NIO Support for Networking 4. Client/Server Development 5. Peer-to-Peer Networks 6. UDP and Multicasting 7. Network Scalability 8. Network Security 9. Network Interoperability Index

Using the NetworkInterface class

The NetworkInterface class provides a means of accessing the devices that act as nodes on a network. This class also provides a means to get low-level device addresses. Many systems are connected to multiple networks at the same time. These may be wired, such as a network card, or wireless, such as for a wireless LAN or Bluetooth connection.

The NetworkInterface class represents an IP address and provides information about this IP address. A network interface is the point of connection between a computer and a network. This frequently uses an NIC of some type. It does not have to have a physical manifestation, but it can be performed in software as done with the loopback connection (127.0.0.1 for IPv4 and ::1 for IPv6).

The NetworkInterface class does not have any public constructors. Three static methods are provided to return an instance of the NetworkInterface class:

  • getByInetAddress: This is used if the IP address is known
  • getByName: This is used if the...
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