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Learning Jupyter 5

You're reading from   Learning Jupyter 5 Explore interactive computing using Python, Java, JavaScript, R, Julia, and JupyterLab

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Product type Paperback
Published in Aug 2018
Publisher
ISBN-13 9781789137408
Length 282 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Dan Toomey Dan Toomey
Author Profile Icon Dan Toomey
Dan Toomey
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Table of Contents (14) Chapters Close

Preface 1. Introduction to Jupyter FREE CHAPTER 2. Jupyter Python Scripting 3. Jupyter R Scripting 4. Jupyter Julia Scripting 5. Jupyter Java Coding 6. Jupyter JavaScript Coding 7. Jupyter Scala 8. Jupyter and Big Data 9. Interactive Widgets 10. Sharing and Converting Jupyter Notebooks 11. Multiuser Jupyter Notebooks 12. What's Next? 13. Other Books You May Enjoy

Node.js canvas package


The canvas package is used for generating graphics in Node.js. We can use the example from the canvas package home page (https://www.npmjs.com/package/canvas).

First, we need to install canvas and its dependencies. There are directions on the home page for the different operating systems, but it is very familiar to the tools we have seen before (we have seen them for macOS):

npm install canvasbrew install pkg-config cairo libpng jpeg giflib

Note

This example does not work in Windows. The Windows install required Microsoft Visual C++ to be installed. I tried several iterations to no avail.

With the canvas package installed on your machine, we can use a small Node.js script to create a graphic:

// create a canvas 200 by 200 pixels 
var Canvas = require('canvas') 
  , Image = Canvas.Image 
  , canvas = new Canvas(200, 200) 
  , ctx = canvas.getContext('2d') 
  , string = "Jupyter!"; 
 
// place our string on the canvas 
ctx.font = '30px Impact'; 
ctx.rotate(.1); 
ctx.fillText...
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