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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Summary


We've learned a lot during this chapter, even though we have only scratched the surface of what kind of social interactions are possible with the new tools. Facebook and Twitter's APIs are large and change constantly. If you want to use them in the best possible way, I would really recommend reading their complete documentation.

But, when using third-party services, especially the free ones, you have to realize that you become dependent on them. They can change anything at any time, without giving you much notice. They can decide that they don't want your game to use their service anymore. Always keep this in mind, and if possible, make sure that you have an exit strategy in those situations!

In the next chapter, we will explore another hot topic—making your game mobile! For this, we will take our platformer and expand it to work on modern smartphones and tablets.

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