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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 FREE CHAPTER 2. The First Real Java Program - Sorting Names 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

Making Our Game Professional - Do it as a Webapp

In this chapter, we will program a web application. We will build on what we have achieved already and create a web version of the Mastermind game. This time, it will not only run alone, guessing and answering the number of positions and matched colors, but also communicate with the user asking for the answers to the guesses. This will be a real game. Web programming is extremely important for Java programmers. Most of the programs are web applications. The universal client available on the Internet is the web browser. The thin-client, web browser-based architecture is widely accepted in enterprises as well. There are only some exceptions when the architecture has something else but the web client. If you want to become a professional Java developer, you must be familiar with web programming. And it is also fun!

There are a lot of technical topics that we will visit...

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