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haXe 2 Beginner's Guide

You're reading from   haXe 2 Beginner's Guide Develop exciting applications with this multi-platform programming language

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Product type Paperback
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Length 288 pages
Edition Edition
Languages
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Toc

Table of Contents (21) Chapters Close

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe FREE CHAPTER 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Time for action – Working around by storing reference to functions


You can work around this problem by storing references to functions:

import js.Lib;
import js.Dom;

class Main
{
   static var but1:js.Button;
   static var but2:js.Button;
   static var myHandler:js.Event->Void;
   
   public static function main(): Void
   {
      but1 = cast Lib.document.getElementById("button1");
      but2 = cast Lib.document.getElementById("button2");
      
      myHandler = clickHandler;
      
      untyped but1.addEventListener("click", myHandler);
      but2.onclick = removeHandler;
   }
   
   public static function clickHandler(ev : js.Event)
   {
      js.Lib.alert("You've clcked.");
   }
   
   public static function removeHandler(ev:js.Event)
   {
      untyped but1.removeEventListener("click", myHandler);
   }
}

What just happened?

Note the use of the myHandler variable—now, instead of creating a new closure every time, we store one into myHandler. This way, it is possible to remove our...

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