Further reading
In this chapter, we covered a lot of new concepts and features in C# and Unity. The following links will help you to dig a bit deeper into the main topics we have learned:
- Physics Manager: https://docs.unity3d.com/2023.1/Documentation/Manual/class-PhysicsManager.html
- C# OPP: https://www.w3schools.com/cs/cs_oop.php
- State: https://gameprogrammingpatterns.com/state.html
- Coroutines: https://docs.unity3d.com/2023.1/Documentation/Manual/Coroutines.html
- Action Delegate: https://learn.microsoft.com/en-us/dotnet/api/system.action
- Using NavMesh Agent with Other Components: https://docs.unity3d.com/2023.1/Documentation/Manual/nav-MixingComponents.html