Chapter 5. User Interaction and Interface
What good is a game when the user can't actually interact with it! User interaction is a key feature of a game and is often overlooked. In this chapter, you will learn how to take input from a wide variety of methods.
In this chapter, you will learn how to:
- Detect and respond to the user touching the screen
- Add buttons to your scene in code
- Take input from the user with form elements such as
CCTextField
andCCSlider
- Create a scrollable table view using
CCTableView