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C# 6 and .NET Core 1.0

You're reading from   C# 6 and .NET Core 1.0 Modern Cross-Platform Development

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285691
Length 550 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (20) Chapters Close

Preface 1. Hello, C#! Welcome, .NET Core! FREE CHAPTER 2. Speaking C# 3. Controlling the Flow, Converting Types, and Handling Exceptions 4. Using Common .NET Types 5. Using Specialized .NET Types 6. Building Your Own Types with Object-Oriented Programming 7. Implementing Interfaces and Inheriting Classes 8. Working with Relational Data Using the Entity Framework 9. Querying and Manipulating Data with LINQ 10. Working with Files, Streams, and Serialization 11. Protecting Your Data and Applications 12. Improving Performance and Scalability with Multitasking 13. Building Universal Windows Platform Apps Using XAML 14. Building Web Applications and Services Using ASP.NET Core 15. Taking C# Cross-Platform 16. Building a Quiz A. Answers to the Test Your Knowledge Questions B. Creating a Virtual Machine for Your Development Environment Index

Animating with storyboards


You can make your application feel more natural and organic (and fun) using storyboard animations.

Add a new Blank App (Universal Windows) project named Ch13_BouncingBall.

Open the MainPage.xaml file, change Grid into Canvas and add an ellipse to make a red ball. Save your changes:

<Canvas Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
    <Ellipse Fill="Red" Height="100" Width="100"/>
</Canvas>

In the Solution Explorer window, right-click on the Ch13_BouncingBall project and choose Design in Blend….

The project will open in the Microsoft Blend for Visual Studio tool that is used by designers, because it has better support for graphical effects and animation than Visual Studio does.

On the drawing surface, click on the ellipse to select it.

In the Objects and Timeline window, click on the small green + button to create a new storyboard resource:

Change the name of the storyboard resource to BounceBall and click on OK:

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