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Building Android UIs with Custom Views

You're reading from   Building Android UIs with Custom Views Build amazing custom user interfaces with Android custom views

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781785882869
Length 294 pages
Edition 1st Edition
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Raimon Ràfols Montane Raimon Ràfols Montane
Author Profile Icon Raimon Ràfols Montane
Raimon Ràfols Montane
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Introduction to OpenGL ES

Android supports OpenGL ES for 3D rendering. OpenGL ES is a subset of the desktop OpenGL API implementation. On its own, Open Graphics Library (OpenGL) is a very popular cross-platform API for rendering 2D and 3D graphics.

It is slightly more complex to use OpenGL ES to render our custom view than the standard Android canvas drawing primitives and, as we'll see during this chapter, it needs to be used with common sense and it won't always be the best approach.

For any additional information about OpenGL ES please refer to the official documentation from The Khronos Group:
https://www.khronos.org/opengles/.

Getting started with OpenGL ES in Android

It's very easy to create a 3D-enabled...

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