Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Arrow left icon
Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – playing with the Blender windows

Now, we are going to discover the structure of the windows:

  1. Start Blender. In the largest Blender window, at the lower-left corner, there is a small button that looks similar to the button highlighted in the following screenshot. It has a white cube on it. This is the Current Editor Type button. Every window has this button, so you can change the type of editor that is in the window. The bar that the Current Editor Type button is on is called the Header.
    Time for action – playing with the Blender windows
  2. In the main 3D View window, click on the Current Editor Type button with the LMB, and the Editor Type menu pops up with the 17 different kinds of editors that you can display in that window, as shown in the following screenshot:
    Time for action – playing with the Blender windows
  3. Scroll up the menu, as shown previously, and select Text Editor. The window changes and it is now blank. The Text Editor is for you to enter text, such as production notes, text for text objects, python code, and other uses.
  4. Now, go down to the window below the...
You have been reading a chapter from
Blender 3D Basics Beginner's Guide Second Edition
Published in: Aug 2014
Publisher: Packt
ISBN-13: 9781783984909
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime