Summary
In this chapter, we added the finishing touches and graphics to the Timber!!! game. If, before this book, you had never coded a single line of C++, then you can give yourself a big pat on the back. In just five modest chapters, you have gone from zero knowledge to a working game.
However, we will not be congratulating ourselves for too long because, in the next chapter, we will move straight on to some slightly more hardcore C++. While the next game, a simple Pong game, is in some ways simpler than Timber!!! was, what we have learned about writing our own classes will prepare us to build more complicated and full-featured games.