Summary
In this chapter, we finally completed the Space Invaders ++ game. We coded a way for game objects to request bullets to be spawned, learned how to receive input from a gamepad, and we put in the final logic of the game to bring it to life.
Perhaps the most important thing to take from this chapter, however, is how the toil of the last four chapters will help you get started on your next project.
There is one final chapter in this slightly chunky book, and it is a short and simple one, I promise.