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Apple Watch App Development

You're reading from   Apple Watch App Development Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0

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Product type Paperback
Published in Apr 2016
Publisher
ISBN-13 9781785886362
Length 358 pages
Edition 1st Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (13) Chapters Close

Preface 1. Introducing the Swift Programming Language FREE CHAPTER 2. Understanding Apple Watch 3. Exploring WatchKit Controls 4. Using the Core Location and Watch Connectivity Frameworks 5. Navigating Around in WatchKit 6. Implementing Tables within Your App 7. Adding Menus to Your App 8. Incorporating the Glance Interface in Your App 9. Incorporating Notifications within Your App 10. Image Compression and Animation 11. Packaging and Deploying Your App Index

Summary

In this chapter, you learned about WatchKit glances and how you can go about adding these to an existing Apple Watch application. You learned how to create a custom GlanceInterfaceController class, which will be used to display information within the glance user interface once the glance is displayed onscreen.

Next, you learned that glances are template-based, which means that you don't have total control over their appearance when designing your glance user interface. You then moved on and learned about the interface guidelines that you need to follow when designing your glances, keeping in mind that each of the glance scenes within a WatchKit app can have a number of text labels and can incorporate an image and title.

In the next chapter, you will learn how to incorporate notifications, which comes as part of the WatchKit platform, within an existing app. You'll learn about the notification life cycle and the Apple Push Notification service (APNs) and how to work with...

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