Summary
In this chapter, you’ve acquired the foundational knowledge of lighting within Unreal Engine 5, understanding lighting terminology, various light types, and how to create specific moods for your scenes. We also looked at how to enhance your visuals through Post Process effects such as Bloom, Color Grading, Lens Flares, and others.
In the next chapter, we will delve into color management, rendering and preparing our shots for editing in an external application, and incorporating sound effects, music, and titles to complete our virtual film. See you there.