To begin our exploration of input mechanisms, let's set up our scene. The plan is to let players create balloons. Everyone loves balloons!
For this scene, you could start with a new scene (File | New Scene) and then add the MyMyselfEye prefab we built in the previous chapter. Instead, I've decided to start with the Diorama scene created in the previous chapter, and remove all but the GroundPlane and PhotoPlane, as follows:
- Open the Diorama scene
- Remove all the objects, except for MyMyselfEye, Directional Light, GroundPlane and PhotoPlane
- Position the MeMyselfEye at the scene origin, Position (0, 0, 0)
- Select File | Save Scene As and give it a name, such as "Balloons"