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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Creating an extendable and rotating element with a final fade effect


In this recipe, you will learn how to create an extendable and rotating UI element with a final fade effect. This recipe is an extension of the previous one. In fact, we will add some controllers to the rotation. By extending the script that we made in the previous recipe, we can create more complex decorating elements for our UIs.

How to do it...

  1. To begin, we need to create a UI element. In this example, we will use a square, but you can also use any other image, such as a decorative star or a circle. To do this, create the UI element, right-click on the Hierarchy panel, and then navigate to UI | Image. Finally, rename it Extendable and Rotating Element. Of course, it is also possible to resize it, change its source image, and place it wherever we wish.

  2. Now, we need to create a script that extends and rotates our image on the screen, and gradually decreases the alpha channel of the color. By doing this, we ensure that the...

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