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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
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Authors (3):
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Sinéad Murphy Sinéad Murphy
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Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Creating a simple Particle Systems from scratch

Making use of Prefabs from Unity, as we did in the previous recipe, is fine if we’re happy to use such Prefabs without any tweaking. However, we often want to adjust the look and feel of assets and Particle Systems so that they fit in with the style of a particular game or scene. Therefore, it is useful to learn how to create and customize Particle Systems from scratch in order to learn about the different parameters and modules that make up Unity Particle Systems. Knowing how to adjust these values means we are able to either create what we need or customize a Particle Systems prefab from a third-party source, such as the Unity examples.

In this recipe, we’ll create a Particle Systems from scratch and customize it in several ways to learn about some of the most important modules and parameters:

Figure 15.6: The scene we’ll create in this recipe with white, red, and yellow particles shimmering around...

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