Creating the basic scene for this chapter
All of the recipes in this chapter start off with the same basic scene, featuring a modern house layout (made with ProBuilder meshes), some objects, and a keyboard-controllable 3D character. In this recipe, you’ll create a project with this scene that can be duplicated and adapted for each recipe that follows.
Note: For the other recipes in this chapter we provide a completed version of this recipe named BasicScene_completed.unitypackage
, which can be imported into a new project to save working through this recipe each time.
Figure 13.7: An example of the basic scene for this chapter
Getting ready
We have prepared a Unity package named BasicSceneSetup.unitypackage
that contains all the resources for this recipe. The package can be found in the 13_01
folder.
How to do it…
To create the basic scene for this chapter, perform the following steps:
- Create a new 3D (Core) project. ...