Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
3D Graphics Rendering Cookbook
Sergey Kosarevsky | Viktor Latypov
ISBN: 978-1-83898-619-3
- Improve the performance of legacy OpenGL applications
- Manage a substantial amount of content in real-time 3D rendering engines
- Discover how to debug and profile graphics applications
- Understand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGL
- Integrate various rendering techniques into a single application
- Find out how to develop Vulkan applications
- Implement a physically based rendering pipeline from scratch
- Integrate a physics library with your rendering engine
Mastering Graphics Programming with Vulkan
Marco Castorina | Gabriel Sassone
ISBN: 78-1-80324-479-2
- Understand resources management and modern bindless techniques ...