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Synthetic Data for Machine Learning

You're reading from   Synthetic Data for Machine Learning Revolutionize your approach to machine learning with this comprehensive conceptual guide

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781803245409
Length 208 pages
Edition 1st Edition
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Author (1):
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Abdulrahman Kerim Abdulrahman Kerim
Author Profile Icon Abdulrahman Kerim
Abdulrahman Kerim
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Table of Contents (25) Chapters Close

Preface 1. Part 1:Real Data Issues, Limitations, and Challenges
2. Chapter 1: Machine Learning and the Need for Data FREE CHAPTER 3. Chapter 2: Annotating Real Data 4. Chapter 3: Privacy Issues in Real Data 5. Part 2:An Overview of Synthetic Data for Machine Learning
6. Chapter 4: An Introduction to Synthetic Data 7. Chapter 5: Synthetic Data as a Solution 8. Part 3:Synthetic Data Generation Approaches
9. Chapter 6: Leveraging Simulators and Rendering Engines to Generate Synthetic Data 10. Chapter 7: Exploring Generative Adversarial Networks 11. Chapter 8: Video Games as a Source of Synthetic Data 12. Chapter 9: Exploring Diffusion Models for Synthetic Data 13. Part 4:Case Studies and Best Practices
14. Chapter 10: Case Study 1 – Computer Vision 15. Chapter 11: Case Study 2 – Natural Language Processing 16. Chapter 12: Case Study 3 – Predictive Analytics 17. Chapter 13: Best Practices for Applying Synthetic Data 18. Part 5:Current Challenges and Future Perspectives
19. Chapter 14: Synthetic-to-Real Domain Adaptation 20. Chapter 15: Diversity Issues in Synthetic Data 21. Chapter 16: Photorealism in Computer Vision 22. Chapter 17: Conclusion 23. Index 24. Other Books You May Enjoy

Leveraging Simulators and Rendering Engines to Generate Synthetic Data

In this chapter, we will introduce a well-known method for synthetic data generation using simulators and rendering engines. We will explore the main pipeline for creating a simulator and generating automatically annotated synthetic data. Following this, we will highlight the challenges and briefly discuss two simulators for synthetic data generation.

In this chapter, we’re going to cover the following main topics:

  • Simulators and rendering engines: definitions, history, and evolution
  • How to generate synthetic data
  • Challenges and limitations
  • Case studies
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