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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
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Author (1):
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Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
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Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Project overview


In this chapter, we are going to create a project called Dino Surf, which will give you an understanding of developing 2D games. The idea is very simple; the player will be a dinosaur that is practicing his favorite summer hobby: surfing. The user needs to turn the device to the right or to the left to dodge the birds and fishes that are moving on the screen. After a while, the enemies will arrive on the scene faster and faster.

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