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SignalR Blueprints

You're reading from   SignalR Blueprints Build real-time ASP.NET web applications with SignalR and create various interesting projects to improve your user experience

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Product type Paperback
Published in Feb 2015
Publisher
ISBN-13 9781783983124
Length 244 pages
Edition 1st Edition
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Author (1):
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Einar Ingerbrigsten Einar Ingerbrigsten
Author Profile Icon Einar Ingerbrigsten
Einar Ingerbrigsten
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Toc

Table of Contents (12) Chapters Close

Preface 1. The Primer FREE CHAPTER 2. Overheating the Discussion 3. Extra! Extra! Read All About It! 4. Can You Measure It? 5. What Line of Business Are You In? 6. An Architectural Taste 7. The Three Screens – Mobile First 8. Putting the X in .NET – Xamarin 9. Debugging or Troubleshooting 10. Hosting and Deployment Index

Features


There will not be any plumbing in this project. Basically, I've decided not to use any IOC container, as we proved that in the previous chapter. I would normally never go into a project without it but it serves no added learning value in reiterating it again. However, if you are interested; for Ninject, there is an implementation called Portable.Ninject that should give "joy" in Xamarin projects.

As a result of creating the project, you should have four different projects in your solution file. One for each of the different platforms and then a shared project for what is commonly shared among the other three. Typically, one will try to get as much code as possible into the shared one, but on some occasions, one has to create something platform-specific. For this project, we will only be in the shared one, which should be called Chapter8 (Portable). The portable in the name refers to a project type for portable class libraries. This is a type of class library that lets you target...

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