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Sculpting in ZBrush Made Simple

You're reading from   Sculpting in ZBrush Made Simple Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781803235769
Length 508 pages
Edition 1st Edition
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Author (1):
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Lukas Kutschera Lukas Kutschera
Author Profile Icon Lukas Kutschera
Lukas Kutschera
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Table of Contents (19) Chapters Close

Preface 1. Part 1: The Adventure Begins: Sculpting in ZBrush
2. Chapter 1: Getting Started with ZBrush FREE CHAPTER 3. Chapter 2: Sculpting a Demon Bust with DynaMesh 4. Chapter 3: Exploring the Gizmo, PolyGroups, and Masking 5. Chapter 4: Exploring Brushes and Alphas 6. Chapter 5: Creating an Optimized Mesh Using ZRemesher and ZProject 7. Chapter 6: Texturing Your Sculpture with Materials, Polypaint, and UVs 8. Chapter 7: Lighting and Rendering Your Model 9. Part 2: Creating Characters from Scratch: A Comprehensive Guide
10. Chapter 8: Sculpting Human Anatomy 11. Chapter 9: Creating Costumes, Armor, and Accessories with Classic Modeling Techniques 12. Chapter 10: Preparing and Exporting Our Model for 3D Printing 13. Part 3: Sculpting a Female Head: Tips and Techniques
14. Chapter 11: Sculpting a Female Head 15. Chapter 12: Adding Skin Detail, Sculpting Hair, and Using FiberMesh 16. Chapter 13: Building a Portfolio and Leveraging Social Media 17. Index 18. Other Books You May Enjoy

Getting Started with ZBrush

Congratulations on taking your first step into the world of ZBrush. In this first chapter, we’ll introduce you to the user interface (UI), navigation, and some other fundamentals of ZBrush so that you can start sculpting as quickly as possible!

ZBrush is known in the computer-generated imagery (CGI) community as a tool that can handle a very high polycount, letting you work on highly detailed models, something that was not possible in other 3D software for a long time. This ability made it a popular choice in the games and VFX industry to create highly detailed, life-like characters, creatures, and environments, and ZBrush remains the number one sculpting tool for characters and creatures up until today.

Another reason for ZBrush’s popularity comes from the developers’ willingness to add tools and find solutions for specialized industries. This ensures that almost every user will find tools that fit their exact needs for any scenario...

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Sculpting in ZBrush Made Simple
Published in: Mar 2024
Publisher: Packt
ISBN-13: 9781803235769
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