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Scratch Cookbook

You're reading from   Scratch Cookbook If want to get your programming know-how off the starting blocks in a fun, involving way, then this guide to Scratch is perfect. In no time you'll be building your own interactive programs that include animations and sound.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518420
Length 262 pages
Edition 1st Edition
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Concepts
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Author (1):
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Brandon Milonovich Brandon Milonovich
Author Profile Icon Brandon Milonovich
Brandon Milonovich
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Table of Contents (17) Chapters Close

Scratch Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Scratch FREE CHAPTER 2. Storytelling 3. Adding Animation 4. Basic Gaming 5. Spicing up Games 6. Bringing in Sound 7. Integrating PicoBoards 8. Programming to Calculate 9. Project Remixing Collaboration Index

Integrating the sound sensor


The sound sensor can be a useful tool in getting your program to interact with the outside environment.

Just like the other blocks we've used so far, the sound returns a value between 0 and 100. It is simply a measure of how loud the area around the sensor is, and it is not a microphone.

Getting ready

In this recipe we are going to explore the sound sensor by making the cat make a meow sound when a loud noise is detected by the sensor. To prepare for this, all you need to do is open a new Scratch file.

How to do it...

Here are the steps we'll need to get this going:

  1. Drag over a block.
  2. Similar to the forever loop we've used before, we can also use the forever if loop. Drag it into the sequence.

  3. Under the Operators category, drag over a () > () block into the conditional spot of the forever if loop. (Note that in Scratch 2.0 this loop doesn't exist, and we build it using the forever loop and if statement.) You should have this code now:

  4. Within the first open spot...

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