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Python GUI Programming with Tkinter

You're reading from   Python GUI Programming with Tkinter Develop responsive and powerful GUI applications with Tkinter

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788835886
Length 452 pages
Edition 1st Edition
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Author (1):
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Alan D. Moore Alan D. Moore
Author Profile Icon Alan D. Moore
Alan D. Moore
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Table of Contents (17) Chapters Close

Preface 1. Introduction to Tkinter 2. Designing GUI Applications with Tkinter FREE CHAPTER 3. Creating Basic Forms with Tkinter and ttk Widgets 4. Reducing User Error with Validation and Automation 5. Planning for the Expansion of Our Application 6. Creating Menus with Menu and Tkinter Dialogs 7. Navigating Records with Treeview 8. Improving the Look with Styles and Themes 9. Maintaining Cross-Platform Compatibility 10. Creating Automated Tests with unittest 11. Improving Data Storage with SQL 12. Connecting to the Cloud 13. Asynchronous Programming with Thread and Queue 14. Visualizing Data Using the Canvas Widget 15. Packaging with setuptools and cx_Freeze 16. Other Books You May Enjoy

Drawing and animation with Tkinter's Canvas

The Canvas widget is undoubtedly the most powerful widget available in Tkinter. It can be used to build anything from custom widgets and views to complete user interfaces. As the name implies, Canvas is a blank area on which figures and images can be drawn.

A Canvas object can be created like any other widget:

root = tk.Tk()
canvas = tk.Canvas(root, width=1024, height=768)
canvas.pack()

Canvas accepts the usual widget configuration arguments, as well as width and height for setting its size. Once created, we can start adding items to canvas using its many create_() methods.

For example, we can add a rectangle with this code:

canvas.create_rectangle(100, 100, 200, 200, fill='orange')

The first four arguments are the coordinates of the upper-left and lower-right corners, in pixels from the upper-left corner of the canvas...

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