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Practical Game AI Programming
Practical Game AI Programming

Practical Game AI Programming: Unleash the power of Artificial Intelligence to your game

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Practical Game AI Programming

Different Problems Require Different Solutions

 

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Key benefits

  • Move beyond using libraries to create smart game AI, and create your own AI projects from scratch
  • Implement the latest algorithms for AI development and in-game interaction
  • Customize your existing game AI and make it better and more efficient to improve your overall game performance

Description

The book starts with the basics examples of AI for different game genres and directly jumps into defining the probabilities and possibilities of the AI character to determine character movement. Next, you’ll learn how AI characters should behave within the environment created. Moving on, you’ll explore how to work with animations. You’ll also plan and create pruning strategies, and create Theta algorithms to find short and realistic looking game paths. Next, you’ll learn how the AI should behave when there is a lot of characters in the same scene. You'll explore which methods and algorithms, such as possibility maps, Forward Chaining Plan, Rete Algorithm, Pruning Strategies, Wall Distances, and Map Preprocess Implementation should be used on different occasions. You’ll discover how to overcome some limitations, and how to deliver a better experience to the player. By the end of the book, you think differently about AI.

Who is this book for?

This book is for game developers with a basic knowledge of game development techniques and some basic programming techniques in C# or C++.

What you will learn

  • Get to know the basics of how to create different AI for different type of games
  • Know what to do when something interferes with the AI choices and how the AI should behave if that happens
  • Plan the interaction between the AI character and the environment using Smart Zones or Triggering Events
  • Use animations correctly, blending one animation into another and rather than stopping one animation and starting another
  • Calculate the best options for the AI to move using Pruning Strategies, Wall Distances, Map Preprocess Implementation, and Forced Neighbours
  • Create Theta algorithms to the AI to find short and realistic looking paths
  • Add many characters into the same scene and make them behave like a realistic crowd
Estimated delivery fee Deliver to Malaysia

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Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jun 30, 2017
Length: 348 pages
Edition : 1st
Language : English
ISBN-13 : 9781787122819
Vendor :
Unity Technologies
Languages :
Tools :

What do you get with Print?

Product feature icon Instant access to your digital copy whilst your Print order is Shipped
Product feature icon Paperback book shipped to your preferred address
Product feature icon Redeem a companion digital copy on all Print orders
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
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Estimated delivery fee Deliver to Malaysia

Standard delivery 10 - 13 business days

$8.95

Premium delivery 5 - 8 business days

$45.95
(Includes tracking information)

Product Details

Publication date : Jun 30, 2017
Length: 348 pages
Edition : 1st
Language : English
ISBN-13 : 9781787122819
Vendor :
Unity Technologies
Languages :
Tools :

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Frequently bought together


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Total $ 147.97
Game Physics Cookbook
$43.99
Game Development Patterns and Best Practices
$48.99
Practical Game AI Programming
$54.99
Total $ 147.97 Stars icon

Table of Contents

10 Chapters
Different Problems Require Different Solutions Chevron down icon Chevron up icon
Possibility and Probability Maps Chevron down icon Chevron up icon
Production System Chevron down icon Chevron up icon
Environment and AI Chevron down icon Chevron up icon
Animation Behaviors Chevron down icon Chevron up icon
Navigation Behavior and Pathfinding Chevron down icon Chevron up icon
Advanced Pathfinding Chevron down icon Chevron up icon
Crowd Interactions Chevron down icon Chevron up icon
AI Planning and Collision Avoidance Chevron down icon Chevron up icon
Awareness Chevron down icon Chevron up icon
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Shipping Details

USA:

'

Economy: Delivery to most addresses in the US within 10-15 business days

Premium: Trackable Delivery to most addresses in the US within 3-8 business days

UK:

Economy: Delivery to most addresses in the U.K. within 7-9 business days.
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Add one extra business day for deliveries to Northern Ireland and Scottish Highlands and islands

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Australia:

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Trackable service with delivery to addresses in Australia only.
Delivery time ranges from 7-9 business days for VIC and 8-10 business days for Interstate metro
Delivery time is up to 15 business days for remote areas of WA, NT & QLD.

Premium: Delivery to addresses in Australia only
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India:

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Rest of the World:

Premium: Countries in the American continent: Trackable delivery to most countries within 4-7 business days

Asia:

Premium: Delivery to most Asian addresses within 5-9 business days

Disclaimer:
All orders received before 5 PM U.K time would start printing from the next business day. So the estimated delivery times start from the next day as well. Orders received after 5 PM U.K time (in our internal systems) on a business day or anytime on the weekend will begin printing the second to next business day. For example, an order placed at 11 AM today will begin printing tomorrow, whereas an order placed at 9 PM tonight will begin printing the day after tomorrow.


Unfortunately, due to several restrictions, we are unable to ship to the following countries:

  1. Afghanistan
  2. American Samoa
  3. Belarus
  4. Brunei Darussalam
  5. Central African Republic
  6. The Democratic Republic of Congo
  7. Eritrea
  8. Guinea-bissau
  9. Iran
  10. Lebanon
  11. Libiya Arab Jamahriya
  12. Somalia
  13. Sudan
  14. Russian Federation
  15. Syrian Arab Republic
  16. Ukraine
  17. Venezuela