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OUYA Game Development by Example

You're reading from   OUYA Game Development by Example An all-inclusive, fun guide to making professional 3D games for the OUYA console

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849697224
Length 268 pages
Edition Edition
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Author (1):
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John Donovan John Donovan
Author Profile Icon John Donovan
John Donovan
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Table of Contents (18) Chapters Close

OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Experiencing the OUYA FREE CHAPTER 2. Installing Unity and the OUYA ODK 3. Diving into Development 4. Moving Your Player with Controller Input 5. Enhancing Your Game with Touch Dynamics 6. Saving Data to Create Longer Games 7. Expanding Your Gameplay with In-app Purchases 8. Polishing and Prepping Your Game for Deployment 9. Blazing Your Own Development Trail Pop Quiz Answers Index

Time for action – setting up Unity


You'll be spending most of your time throughout the course of this book working in the Unity environment, so it's important to get it set up correctly and acclimate yourself with every element of the workspace layout. Perform the following steps to set up Unity:

  1. To begin installing Unity, download the installer from http://unity3d.com/ by clicking on the Download tab.

  2. Once the download completes, run the installer. It may prompt you with some optional packages to install, including an example project, a web player, and a code editor called MonoDevelop.

    The example project and web player aren't necessary as they apply to non-OUYA games, so you can leave them checked or un-check them depending on whether or not you want to explore games on other platforms. However, you'll want to leave MonoDevelop checked, as shown in the following screenshot:

    If you're using Windows and already use Visual Studio for coding projects, you can also configure Unity to use that...

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