Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Unity Scripting

You're reading from   Mastering Unity Scripting Learn advanced C# tips and techniques to make professional-grade games with Unity

Arrow left icon
Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781784390655
Length 380 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Alan Thorn Alan Thorn
Author Profile Icon Alan Thorn
Alan Thorn
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. Unity C# Refresher FREE CHAPTER 2. Debugging 3. Singletons, Statics, GameObjects, and the World 4. Event-driven Programming 5. Cameras, Rendering, and Scenes 6. Working with Mono 7. Artificial Intelligence 8. Customizing the Unity Editor 9. Working with Textures, Models, and 2D 10. Source Control and Other Tips Index

The world, time, and updates

A Unity scene represents a collection of finite GameObjects inside the same 3D space and that also share the same timeframe. Every game needs to establish a unified concept of time to achieve synchronized animation and change, because animation means change over time. In Unity, the Time class is available for reading and understanding time and its passing in script. Working with this class is therefore a critical skill for the creation of predictable and consistent motion in your games. More on this shortly.

Every game has a frame rate, which is defined in frames per second (FPS). This rate is viewable from the Stats panel in the Game tab. The FPS tells you how many times in 1 second Unity is able to loop or iterate through your game code to draw a new render from the cameras to the screen. Each iteration is called a frame. The frame rate varies dramatically over time and across different computers. It's influenced by the power of your computer, other processes...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime