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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Using functions

In this section, we will start using something called functions. Let us start by finding out when to use functions. In Chapter 1, Getting Up to Speed with Roblox and Luau Basics, we saw the following code:

local MINIMUM_PLAYERS = 1
local MAXIMUM_PLAYERS = 8
local playerPosition = 1
-- Checking if the player's position is a valid number
if playerPosition >= MINIMUM_PLAYERS and playerPosition <= MAXIMUM_PLAYERS then
    
    -- Getting correct message based on player›s position
    if playerPosition <= 3 then
        print("Well done! You are in spot " .. playerPosition 
        .. "!")
    elseif playerPosition <= 5 then
        print("You are almost there!")
    else
        print("You are not in the top three yet! Keep going!")
    end
else
    -- The...
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