Summary
We can now go global with our games, as well as adding more flexible string resources instead of hardcoding all the text.
Let's carry on with the Snake game by coding the Apple
class, and then we can learn about the ArrayList
class and enumerations in Chapter 16, Collections and Enumerations. We will then be ready to code the Snake game in Chapter 17, Manipulating Bitmaps and Coding the Snake Class.